- Your race will no longer be removed when using
/races gui.
- Setting the race material to PLAYER_HEAD now properly displays the default skull texture.
- Which race you clicked in the GUI was previously checked by comparing each ItemStack. It has been simplified to check for the slot number.
- ⚠️ You can now enable/disable race sounds through per race. It will not work as intended if you don't update them.
Each race's configuration file should have their sound configured like so:
Code (YAML):
sounds:
enabled
: true
hurt-sound
: ENTITY_PLAYER_HURT
death-sound
: ENTITY_WITHER_DEATH
- Updated textured skull logic.
- Performance has been improved.