This is a hotfix update addressing a few important issues.
Code (Text):
* Remove 'context-storage-type' playerdata setting.
Note: GD will now automatically check LP's server context setting to determine how player block data should be stored.
* Add 'use-world-context' playerdata setting.
Note: This setting allows a server to store player block data per-world. Use with caution!
* Add 'force-server-only' playerdata setting.
Note: This setting allows a server to only calculate its own claims when using shared GD DB storage.
* Fix entity-damage checking trust for actions such as player fall.