This is a hotfix update addressing a few important issues.
 
 
 
 
  Code (Text):
 
 
 
  
 * Remove 'context-storage-type' playerdata setting.
  
 Note: GD will now automatically check LP's server context setting to determine how player block data should be stored.
  
 * Add 'use-world-context' playerdata setting.
  
 Note: This setting allows a server to store player block data per-world. Use with caution!
  
 * Add 'force-server-only' playerdata setting.
  
 Note: This setting allows a server to only calculate its own claims when using shared GD DB storage.
  
 * Fix entity-damage checking trust for actions such as player fall.