NightMarket v1.3 - The Multi-Economy & Stability Update! This update focuses on massive improvements to flexibility, stability, and administrative convenience.
✨ New Features
Multi-Economy Support: NightMarket is no longer limited to just Vault! You can now use different economy plugins for your market via a new configuration setting.
Added native support for PlayerPoints.
Added native support for TokenManager.
A new economy.provider option in config.yml allows you to explicitly select VAULT, PLAYER_POINTS, or TOKEN_MANAGER.
Code (Text):
# -- Economy Settings --
economy:
# Set to false to disable all economy features.
# If false, all items will be free and no economy plugin is needed.
enabled: true
# Choose the economy plugin to use. This MUST be installed on your server.
# Valid options: VAULT, PLAYER_POINTS, TOKEN_MANAGER
# - VAULT: Requires Vault and an economy plugin like EssentialsX.
# - PLAYER_POINTS: Requires the PlayerPoints plugin.
# - TOKEN_MANAGER: Requires the TokenManager plugin.
provider: "VAULT"
Bug Fixes
Player Data Persistence: A critical bug has been fixed where player market data (assigned items, revealed slots) would be lost after a server or plugin reload. All player progress within a market cycle is now correctly saved and reloaded.
Improvements
Enhanced Reload Command: The /nightmarket reload command is now more powerful. It will properly reload all plugin configurations and re-establish the connection to the chosen economy provider without requiring a server restart.