+ You can set abilities to skip the first run when selecting the pet adding: skipFirstRun=true into your ability string
+ Pets get now wiped from database once the player leaves the server if the player didn't have pets selected, this allows better compatibility with networks
+ Changed Teleport event behaviour. Skipping pet updates for small teleports <10 blocks for better performance
+ Introducing smart alive check. HPET will automatically remove and stop ticking pets that may be corrupted during join/leave events. This allows hub servers to prevent errors and bugs