3 new conditions!blocknbtequals, incuboid and blockstateequals.
In-plugin variables. Very powerful system that allows you to create tutorials, counters and save other variables for players or globally. Supports persistency (variables saved to files)
Parenting other presets. Presets can define a parent preset, from which all properties will be copied and can be overridden. This will make more complex conditions and tasks much easier to create.
New action commands for variables and for delaying sending commands.
Optimizations to ray tracing (detecting looking at entities & blocks)