Added MagicWandDamage setting to 'Magic Wand' in config
Added Particle Effect Setting
Particle Effect, allows Server admins to set the percentage of particle effect created by the enchantment, it can be set from 0% (off) to 100% (very high), default is 80% (HIGH). This should help the particle lag issue from the client side (players playing).
Bug Fixes
Fixed Player balance is not loaded (1.0.3)
Modifications
Wand magic damage, this associate with the base damage of fireball 1, it will be multiplied by how much level of fireball does the magic wand has. Default value is 0.5, Most magic enchantments are also affected but setting MagicWandDamage to 0 doesn't remove the magic damage of magic enchantments. Note: Magic damage is 3 times greater than the vanilla physical damage.
Breaking blocks now doesn't drop an item when the block is associated with the current CE Quest (Mining Quest).
Moved Quest Request lists to `/ce quest` from `/ce shop` to avoid confusion