Player emotes update!
Notes:
- you must update the Blockbench extension and export your models again in order to apply some fixes.
https://github.com/LoneDev6/itemsadder-entity/releases
- you must regenerate your resourcepack to apply some of the fixes above (run /iazip and follow the hosting tutorial)
new:
- player emotes (1.17+)
https://itemsadder.devs.beer/plugin-usage/advanced/player-emotes
- emotes api
https://github.com/LoneDev6/API-ItemsAdder/commit/080923933e422871eebefc0a6ede33f16af3c264
- added `/iaentity citizens clean` command to detach ItemsAdder from the NPC without deleting it
- added error message when using /iaentity command providing an unknown custom entity name
- added ItemBridge support
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1585
- added ModelEngine warning, then disable ItemsAdder custom entities
- added loots to custom entities
https://itemsadder.devs.beer/plugin-usage/adding-content/loots#custom-entities-loots
fixes:
- fixed custom mobs memory leak
- fixed console messages not colored in some Paper builds
- fixed custom entities equipment not refreshing sometimes
- added warning if player tries to change skin of Citizens NPC of type "PLAYER"
- custom entities now play death particles effect
- fixed custom entities animations sometimes interrupted by idle animation
- fixed 1.17.1 compatibility with custom entities
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1581
- fixed FontImages API ConcurrentModificationException
https://github.com/LoneDev6/RPGhuds/issues/8
- fixed emissive armors textures not working on Optifine
- fixed custom font_images symbols not loading in some cases
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1576
- fixed `fix-floating-blocks` causing REAL_TRANSPARENT blocks to lose texture sometimes
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1577
- fixed players can place mushroom blocks in protected areas
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1564
- fixed blocked_enchants are being allowed through, if the trade table is involved
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1584
- fixed Optifine armors textures being overwritten by other resourcepacks which change armors using CIT
- fixed multiple_break bugs with custom blocks in some cases
- fixed ProtocoLib update message even if latest
- fixed initial delay on custom entities spawn
- fixed missing custom entities shadow
- fixed some items not rendered correctly in custom entities hands
- fixed leather armor not rendered correctly while using Optifine/Irish shaders
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1590
- fixed custom mobs dropping base entity loots
- fixed Cannot invoke "dev.lone.itemsadder.main.cc.getNamespace()" because "this.b" is null
- fixed custom mobs/player skins sometimes bugged after death animations played and a new one plays after
- fixed Citizens error "UUID of added entity already exists"
- optimizations