config changes:
- renamed "overwrite..." settings in config.yml
- renamed "protect-file-from-unzip" in config.yml
- "overwrite-vanilla-models" is now "false" by default for new installations of the plugin
- "overwrite-vanilla-lang-json" is now "false" by default for new installations of the plugin
- added new event "placed_itemframe.interact" useful when you created a furniture using item_frame entity (use the online IDE:
https://ide.devs.beer/itemsadder/ )
- allow specifying external namespaced (also `minecraft`) both in textures and model_path attribute. For example: `model_path: "minecraft:item/diamond"` will work fine now.
- allow custom item texture for custom armors (inventory)
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1213
new:
- added new setting in config.yml "usage-cooldown-seconds" to add a cooldown for the /iatexture command. This avoids players from evading PVP using this trick if you gave them /iatexture command permission.
- added new feature to make drops glow or display item name
https://itemsadder.devs.beer/plugin-usage/adding-content/advanced/item-properties/basic#glow
fixes:
- fixed typo in config.yml "seach-also-in-these-biomes"
- fixed auto updating config.yml old resource-pack entries erasing instead of updating settings
- fixed CraftArmorStand cannot be cast to class org.bukkit.entity.ItemFrame
- fixed kill event never triggered:
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1211
- fixed variant not inheriting enchants
- fixed instantly sit on furniture when it's inside a WorldGuard region
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1204
- fixed instantly trigger "placed_block.interact" event right after a custom block is placed (example: restoration_table)
- fixed protection (hide hud and blackscreen) not working when using /iatexture command
- properly notify if the model_path attribute is missing when using `generate: false`. Use fallback texture BARRIER
- some optimizations