This is a beta build, please let me know if any problem is introduced based on the update notes. This update contains a lot of changes and new features
config changes:
- You can remove "replace-only-packets" from config.yml file since it's useless now.
- renamed blocks settings in config.yml:
new:
- (
Requires Spigot 1.16.2 or greater) added new custom block type. Block type: REAL_WIRE. WARNING: this feature is only for tests purposes and needs to be
enabled in config.yml:
disable-REAL_WIRE-behaviour: true.
- added new special property "surface_decorator" which allows you to make some blocks spawn on top of world surface, for example: flowers, rare minerals, light emitting artifacts...
Download the
example addon here - (
Requires Spigot 1.17.1 or greater) added custom resourcepack prompt message, you can change the "resourcepack-popup-message" property in the lang files
- added new attribute "
symbol" to font_images. This allows you to specify a character to be retextured using an image
https://emojipedia.org/ ‼️ This supports emojis (some emojis are not supported if they're make of multiple characters).
You can also specify a unicode value directly, example:
\u1F47D - (
Requires Paper) a hover popup will be shown on emojis sent by players. This can be disabled in config.yml "add-hover-suggestion_PAPER_ONLY"
- added a new attribute to trees_populators. "bottom_blocks", this will allow you to specify which valid base block a tree can spawn on. For example DIRT and GRASS_BLOCK.
- added sapling behaviour to spawn trees with saplings
- added a new property in config.yml to disable hosting completely "no-host" , so that you can upload the pack.zip file and handle the apply with another plugin.
fixes:
- removed unused code, initial general code cleanup and refactoring
- fixed decrement_amount action ignoring the amount and always removing only 1
- removed each_food_level in the food_level_change action of HUDs since it had no sense
- more optimizations for the chat emoji replacement method (experimental)
- optimized fix-glitched-blocks
- more optimizations for multiple_block_break action
- actually checking min-max build height of worlds (for 1.17)
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1090 - fixed double custom sound played when breaking custom blocks
- fixed -1 offset added in /e command emojis
- small fixes to the /e command
- fixed the Vault hook error on ItemsAdder load
- fixed tridents disappearing when hitting furniture
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1093 - fixed Crossbow is vertical instead of horizontal
https://github.com/PluginBugs/Issues-ItemsAdder/issues/1091 - fixed light not removed when breaking customblocks in creative mode
- fixed spawned blocks using world_populator, trees_populator not applying light_level
- removed the precompressed pack since it's not working on all servers. You will have to follow the install tutorial on the first installation and host the resourcepack with one of the provided methods.
- recoded the resourcepack apply process, this will fix some rare issues