new:
- added new worldguard flags:
https://itemsadder.plugin.ga/plugin-usage/worldguard-flags
- added a new attribute "delay" (in ticks) to the event actions. You can create interesting stuff using this feature, a chain of events instead of triggering them at the same time. Check
https://itemsadder.plugin.ga/plugin-usage/adding-content/advanced/item-properties/events/actions
- added new attribute "from_multiple" to the replace_near_blocks action. This allows you to list all the materials you want to replace instead of creating one rule for each material
https://github.com/PluginBugs/Issues-ItemsAdder/issues/804
- added new attribute "ignore_spawner" to the entity loots, to avoid excessive farming of items and exp
https://github.com/PluginBugs/Issues-ItemsAdder/issues/791
- added new attribute "drop_only_first" to the loots, this allows you to stop the plugin from dropping any other item if one already dropped by chance.
fixes:
- fixed TNTPrime event problem
- removed worldpopulator loading debug messages
- fixed various problems with worldguard flags
- tried to fix block hardness problem on some servers:
https://github.com/PluginBugs/Issues-ItemsAdder/issues/794
- fixed campfire items stuck inside, now you can remove them with left click (attack)