new:
- added
/iaremove <player> <item> [amount]
- added
model_id tag, you can now set a
custom_model_data manually
- now the plugin will use also the
custom_model_datas that are < than the last one (
tell me if it causes any problem)
- renamed/added new events for blocks and armorstands (fornitures, vehicles):
https://itemsadder.plugin.ga/plugin-usage/adding-content/item-properties/events#list-of-events
Code (Text):
- placed_block.interact
- placed_block.break
- placed_armorstand.interact
- added option in config.yml to disable durability lore (use F3+H, but it shows the vanilla one which is different...):
hide-custom-durability-lore
new Java API:
- added
CustomBlockBreakEvent and
CustomBlockInteractEvent events
https://itemsadder.plugin.ga/developers/java-api/events
fixes:
- better general performance (migrated some data structures types)
- optimized multiple_break_blocks particles and drops (FPS and TPS)
-
https://github.com/LoneDev6/ItemsAdder/issues/259
-
https://github.com/LoneDev6/ItemsAdder/issues/260
-
https://github.com/LoneDev6/ItemsAdder/issues/265
- nullpointer on drink:
https://github.com/LoneDev6/ItemsAdder/issues/270
- prefix
https://github.com/LoneDev6/ItemsAdder/issues/273