yml changes:
- added new icon worlds_populators in ia_menu.yml
Code (YAML):
worlds_populators:
item
:
"CHEST"
- added new icon seed_result in ia_menu.yml
Code (YAML):
seed_result:
item
:
"WHEAT_SEEDS"
- added missing tomato feed amount
Code (YAML):
events:
eat:
feed:
amount
: 5
new:
- added info on where to find the ore (/ia)
- added info on where to find the vegetable from seeds (/ia), for example: tomato
- added new "enabled" property to items, loots, worlds_populators, all recipes. With this property you can decide to disable something easily
check this for items:
https://itemsadder.plugin.ga/plugin-usage/adding-content/item-properties/basic
- added polish translation (pl.yml) thanks to my friend EnjoyTheMoment
fixes:
- less RAM usage for custom block loot
- send actionbar less frequently to avoid too high amount of packets sent by server to client. This will probably be noticeable only on high number of players or on low budget server hardware.
- update HUDs values right after it's changed by code
- unheld and held events now are triggered on more situations to avoid exploits to keep potion effects and similar
- fixed furniture glitch in creative: if you place a furniture you'll be able to still place it even if the inventory slot has now AIR
- fixed drop air:
https://github.com/LoneDev6/ItemsAdder/issues/198
- fixed /iareload not reloading loots
- fixed unbreakable shows also durability:
https://github.com/LoneDev6/ItemsAdder/issues/191