Bug Fixes
✘ Holograms now render gradients/hex colors correctly.
✘ Scores now increment and persist on win (including math); fixed points.math(s) key mismatch.
✘ Removed “Attempted to get multiple answers…” spam when running non‑trivia games.
✘ Prevented infinite loop hang when all games are disabled (safe fallback).
✘ Corrected trivia config nesting to avoid YAML/NPE errors on load.
✘ Fixed GUI hi-scores lore spacing (e.g., “Math Score 4”).
✘ More robust sound resolution (enum, namespaced keys, and fallback) to address cases where sounds didn’t play.
Additions
➕ Force specific games with optional math difficulty:
• /chatgames forcegame <reaction|unscramble|trivia|math> [easy|hard]
• Tab completion for type and difficulty.
➕ Reward action tags implemented:
• [CONSOLE], [PLAYER], [MESSAGE], [SOUND] <sound> [pitch] [volume]
➕ Win sound configuration:
• win-sound: enabled, sound, pitch, volume.
➕ Sound testing command:
• /chatgames soundtest <sound> [pitch] [volume]
➕ Hologram updates:
• Refresh after every game end.
• Scores properly initialised on plugin startup.
• Refresh on /chatgames reload.
➕ Reload enhancements:
• /chatgames reload now reloads players.yml and rebuilds scores/hi-scores.
Improvements
✔ Smarter random game picker uses only enabled games.
✔ Chance-commands parsing hardened (tolerates common typos/missing fields).
✔ General stability/UX improvements across scoreboard, holograms, and commands.
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Discord and I will do my best
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