Update 1.10.1 | Fancy menues, Disable fly during combat, Drop playerhead on death
UPDATE v1.10.1
Changelogs:
Added:Completely new menu system. You can now change ( At the moment not all ) the majority of the config.yml settings INGAME! Simply use /dc menu ( You need the deluxecombat.admin permission for this )
Added: Support button in the /dc menu.
Added: Option to disable fly when hitting another player ( If combat tagger is enabled, you cant fly during the tagged-time!, Added a message for that too ( see lang.yml changes )
Added: Player heads now drop on death! ( You can enable / disable this function and you can set a percentage for this case! )
Removed:A lot of things from the config.yml! You really should delete your old config.yml!
!IMPORTANT!: List settings, rewards, custom items and support settings need to be added / changed in the config.yml itself at the moment. During the next updates I will add list, rewards and custom item editors so you can change these things ingame!
Config changes: PLEASE DELETE YOUR OLD CONFIG.YML! If you want to change it manually please set these lines:
config.yml
Code (YAML):
############################################################################################################## # # # ______ _ _____ _ _ # # | _ \ | | / __ \ | | | | # # | | | |___| |_ ___ _____| / \/ ___ _ __ ___ | |__ __ _| |_ # # | | | / _ \ | | | \ \/ / _ \ | / _ \| '_ ` _ \| '_ \ / _` | __| # # | |/ / __/ | |_| |> < __/ \__/\ (_) | | | | | | |_) | (_| | |_ # # |___/ \___|_|\__,_/_/\_\___|\____/\___/|_| |_| |_|_.__/ \__,_|\__| # #------------------------------------------------------------------------------------------------------------# # # # Thank you for purchasing DeluxeCombat - An ultimate powerful combat resource for every server # # # # This is one of the configuration files of the DeluxeCombat plugin. # # Here, you can configure the basic plugin. If you want to change all messages, switch to the lang.yml # # # # The plugin supports following server versions: 1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x, 1.13.x, 1.14.x # # # # Any problems? Write me a private message on spigot! Spigot: www.spigotmc.org/members/199727/ # # # # ~ Marido, timderspieler # # # # Useful: You can use colorcodes '&' in nearly all string configurations # # # ##############################################################################################################
# # !IMPORTANT!: Most of the config values have been moved to the ingame settings editor! Use /dc menu for that! # General:
# Disable worlds the plugin shouldnt work on disabled_worlds: -
"farm" Storage:
# Following types are available: MYSQL, SQLITE # 'MYSQL' stores the data in a Database on your MySQL Server ( Better, for multiservers ) # 'SQLITE' stores the data in a flatfile database in the plugin folder ( CAN BE SLOW! ) type: "SQLITE" MySQL:
# You need to set following things up when you selected 'MYSQL' above
# !WARNING! If you did something wrong here (Wrong password, username etc.) # the plugin disables itself! username: "DeluxeCombat" password: "1234" database: "DeluxeCombat" host: "localhost"
# If you didnt change the port of the mysql server, dont touch this! port: "3306" Point-Ranking-System:
# Here you set different displaynames for your # players on each rank. You can add more # displaynames with <RANK>:<DISPLAYNAME> # The rank "0" sets a displayname for all # players who are not in the e.g top 3. displayname: -
"1:&a&l#1 &r&f%player%" -
"2:&e&l#2 &r&f%player%" -
"3:&c&l#3 &r&f%player%" -
"0:&7&l#>3 &r&f%player%" Custom_Items:
# Custom items, or better said: Custom tools are # normal items/tools with cool effects bind to them. # You can e.g add WOOD_SWORD to this list and every # wooden sword on the server has from now on these # special effects. You need a configured permission # to see these effects.
# Simply add any material you want into this section STICK:
# Set a permission you need to have to see the # effects / particles / sounds permission: "customtool.stick"
# Following modes are available: # 'PLAYER': Fired when you hit a player # 'ANIMAL': Fired when you hit an animal # 'BOTH': Fired when you hit a player / an animal enemy_mode: "BOTH"
# Following target modes are available: # 'ENEMY': Effects / Sounds / Potioneffects will be applied to the enemy # 'PLAYER': Effects / Sound / Potioneffects will be applied to you the player target: "ENEMY"
# Particles will appear at the target you have hit # with you custom tool particle:
# Particle name name: "HEART"
# Select an amount of particles that # will appear on your choosen target amount: 10
# A potioneffect will be applied to your choosen target effect:
# Potioneffect name name: "NIGHT_VISION"
# Select an amplifier for the potioneffect amplifier: 1
# Select a duration of the effect in seconds duration: 5
# Select a sound that will be played when you hit your target sound:
# Sound name name: "ENTITY_PIG_HURT"
# Select a volume and pitch ( Integer only ) volume: 1
pitch: 1
PvP_Settings:
# Dont like the knockback behaviour of og minecraft? # These settings will modify the knockback in minecraft # from the ground up modified_knockback: ground:
x-multiplier: 0.08
y-multiplier: 0.42
z-multiplier: 0.75
air:
x-multiplier: 0.60
y-multiplier: 0.80
z-multiplier: 0.60
Rewards:
# Enable or disable rewards enable: true
# Give players rewards for killing animals or players
# If you have e.g 'permission-one' you will get a diamond # If you have e.g 'permission-two' you will get 100 money # You can add as many permissions / commands as you want # Dont use dots. '-' will be replaced with a dot # So 'permission-one' is actually 'permission.one' permissions: permission-one:
# Decide when this reward will be triggered # Kill modes: # 'PLAYER': Rewards for killing a player (Playerholder: %victim%) # 'ANIMAL': Rewards for killing an animal (Placeholder: %animal%) # 'MONSTER': Rewards for killing a monster (Placeholder: %monster%) # 'BOTH': Rewards for killing players / animals (Placeholder: %entity%) kill_mode: "PLAYER"
# Commands executes on when killing a 'kill_mode' # Placeholders: # %victim% Name of the killed player (Only in kill_mode player) # %player% Name of the player # %animal% Name/Type of the killed animal (Only in kill_mode animal) # %entity% Name of the killed enemy (Only in kill_mode both)
# Available cmds: # [CMD] <arguments> : Runs command from console # [MSG] <message> : Sends message to the player # [TITLE] <message> : Sends title to the player # [SUBTITLE] <message> : Sends subtitle to the player cmds: -
"[TITLE] &a&l+1 Kill" -
"[SUBTITLE] &cYou killed %victim%" -
"[CMD] give %player% diamond 1" permission-two:
# Decide when this reward will be triggered # Kill modes: # 'PLAYER': Rewards for killing a player (Playerholder: %victim%) # 'ANIMAL': Rewards for killing an animal (Placeholder: %animal%) # 'MONSTER': Rewards for killing a monster (Placeholder: %monster%) # 'BOTH': Rewards for killing players / animals (Placeholder: %entity%) kill_mode: "ANIMAL"
# Commands executes on when killing a 'kill_mode' # Placeholders: # %victim% Name of the killed player (Only in kill_mode player) # %player% Name of the player # %animal% Name/Type of the killed animal (Only in kill_mode animal) # %entity% Name of the killed enemy (Only in kill_mode both)
# Available cmds: # [CMD] <arguments> : Runs command from console # [MSG] <message> : Sends message to the player # [TITLE] <message> : Sends title to the player # [SUBTITLE] <message> : Sends subtitle to the player cmds: -
"[SUBTITLE] &c&lWhy did you kill &4&l%animal%" -
"[MSG] &eDont do that again %player%!" -
"[CMD] give %player% barrier 1" Combat: tagger:
# These commands can be executed # while you are in combat mode allowed_commands: -
"msg" -
"tell" -
"whisper" -
"report" -
"combat"
# Here you can decide what happens when you # leave the server while you are in a combat punishment: commands:
# Here you can run commands from the console on combat-log commands_on_quit: -
"ban %player% &4Combat-Logging!"
# Here you can run commands from the console when the player # rejoins after combat-log commands_on_rejoin: -
"jail %player%" Support:
# DeluxeCombat supports some other # plugins. Here you can enable / disable # plugin hooks. Many new plugins will follow # in the future! WorldGuard: # Download Worldguard here: dev.bukkit.org/projects/worldguard # DeluxeCombat was build against WG version: 7.0.0 # DeluxeCombat + Worldguard Features: # - Prevent players from entering pvp deny regions while in combat # - ( Players wont get tagged in pvp deny regions )
# Enable / Disable Worldguard support # ( You need to install the plugin for this ) # ONLY WORKS WITH WORLDGUARD VERSION 7.0.0!!! enable: false
# If combat tagger is enabled and this option # too: Players cant go into a no-pvp region # They will get thrown out of this region if # they do so combat_throw_out_of_region: true
HolographicDisplays: # Download HD Lines here: dev.bukkit.org/projects/holographic-displays # DeluxeCombat was build against HD version: 2.3.2 # DeluxeCombat + HolographicDisplays Features: # - Create leaderboard holograms
# Enable / Disable HolographicDisplays support # ( You need to install the plugin for this ) enable: true
VanishNoPacket: # Download VanishNoPacket here: dev.bukkit.org/projects/vanish # DeluxeCombat was build against VNP version: 3.20.1 # DeluxeCombat + VanishNoPacket Features: # - Prevent you from hitting players while you are vanished # - Unvanish yourself when you hit a player
# Enable / Disable vanishnopacket support # ( You need to install the plugin for this ) enable: false
# Even with /ni you cant hit other players deny-vanish: true
# If deny-vanish is enabled, you will quit # vanish if you hit another player unvanish-on-hit: true
LibsDisguises: # Download LibsDisguises here: spigotmc.org/resources/32453/ # DeluxeCombat was build against LD version: 9.8.2 # DeluxeCombat + LibsDisguises Features: # - Undisguise when you hit a player
# Enable / Disable libsdisguises support # ( You need to install the plugin for this ) enable: false
undisguise-on-hit: true
PlaceholderAPI: # Download PlaceHolderAPI here: spigotmc.org/resources/6245/ # DeluxeCombat was build against PAPI version: 2.10.3 # DeluxeCombat + PlaceHolderAPI Features: # - Use papi placeholders in all lang.yml values
# Enable / Disable placeholderapi support # ( You need to install the plugin for this ) enable: false
lang.yml
Code (YAML):
# GENERAL general:
flying-not-allowed-during-combat: "&cFlying is not allowed during combat!"