# Credit to snowgears (https://github.com/snowgears) for the origin for the config format # Use {SHARD} to represent the spawner shard item # Add as many recipes as you want. Ensure the materials match from here (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) # For air, you can make your own identifier for AIR in the materials section or just put nothing inside the square brackets like the examples below. # You can toggle recipes on and off via the enabled flag. # Recipes do not shapeless and the server must be restarted to make changes to recipes (a plugin reload will not work) recipes:
spawner:
- id: default
enabled: true
materials:
S: "{SHARD}" shape: -
"[S][S][S]" -
"[S][S][S]" -
"[S][S][S]" - id: easier
enabled: false
materials:
S: "{SHARD}" I: "IRON_BARS" shape: -
"[I][I][I]" -
"[I][S][I]" -
"[I][I][I]" - id: easiest
enabled: false
materials:
S: "{SHARD}" shape: -
"[S][][]" -
"[][S][]" -
"[][][S]"