It was requested to add support for plugins that support custom mob types, so I thought it would be fun to try this. I started with MythicMobs. Any mob which you have configured in the config.yml will function with SpawnerShards like any vanilla mob would.
Please note that this section only registers the mobs with my plugin and assigns a custom model data to it so that you can add a custom resource model for the soul item. It is still necessary to add these mobs to the
souls.mobs section if you wish to override the default drop rates.
Lastly, because custom mobs are... well custom. it will be necessary for you to create a texture override for the additional souls. You can download the standard resource pack from the plugin page.
Configuration additions:
Code (YAML):
# plugin expansions
expansions:
MythicMobs:
enabled
: false
# Register the mobs which you want to add custom textures for
# It is recommended to start from value 110001 for custom model data
mobs:
SkeletalKnight
: 110001