Code (Text):
#Version 4.4.0
#Admin360-Reloaded is maintained by Dennie, Jerryui and Thomas Tang from Hong Kong.
#Whenever there is a new update, please read the instructions carefully.
#You may have to update the config file for new variables and features.
#It could be done by either deleting the config.yml (and restart the server) to regenerate
#a new one, or by adding several new parts to the old config according to the instructions
#stated and specified on our spigot official page. Thank you for your attention.
#Link: https://www.spigotmc.org/resources/admin360-reloaded.28285/
#=======================================
#Feedback Reminder
#Set it to true if you would like your players to be reminded for
#giving a feedback right after their tickets were closed.
showReminder: true
#The timer with an interval measured in seconds is set to remind your players
#for completing the feedback in case they forget. (This would be a bit annoying
#if the reminder frequency is set to a relatively lower number.)
reminderFrequency: 20
#=======================================
#Global Prefix: Set the global prefix of the plugin
prefix: "&b&lAdmin360 &f&l>&7 "
#=======================================
#AdminMessage: Set messages that could be viewed only by Admins.
newrequestreminder: "&7A new request has been created by &c<player>&7!"
remainingrequestreminder: "&7There are now &c<queuenumber> &7tickets remaining!"
#=======================================
#PlayersControl GUI (/playerscontrol)
#A useful gui for admins to teleport, kick, ban and banip at ease.
#ItemName: The font format for the name of the skull of a player
#TpMessage: Message after you have teleported to a player
#KickMessage: Message after you have kicked a player
#BanMessage: Message after you have banned a player
#BanIPMessage: Message after you have banned a player's IP
ItemName: "&a&l<player>"
InventoryName: "&bAdmin360 &fPlayersControl"
TpMessage: "&7You have been teleported to &c<player>&7 !"
KickMessage: "&7You have kicked &c<player>&7 !"
BanMessage: "&7You have banned &c<player>&7 !"
BanIPMessage: "&7You have banned &c<player>&7's IP!"
#=======================================
#Player Request GUI (/request gui)
#A simple GUI to facilitate tickets opening mechanism.
#Player GUI Title and Items ID
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
guiname: "&9&lAdmin360 &fPlayers Panel"
guiitem1: "DIAMOND_HELMET"
guiitem2: "PAPER"
guiitem3: "BOOKSHELF"
guiitem4: "BARRIER"
guiitem5: "WRITTEN_BOOK"
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
#Player GUI Items Displayname
guiitem1text: "&6&lHelpme"
guiitem2text: "&b&lStatus"
guiitem3text: "&f&lCount"
guiitem4text: "&c&lCancel"
guiitem5text: "&a&lHelp"
#=======================================
#Admin Request GUI (/request admingui)
#A simple GUI to facilitate tickets managing mechanism.
#Admin GUI Name and Items ID
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
adminguiname: "&9&lAdmin360 &fAdmins Panel"
adminguiitem1: "GOLD_HELMET"
adminguiitem2: "DIAMOND_PICKAXE"
adminguiitem3: "GOLD_INGOT"
adminguiitem4: "DIAMOND"
adminguiitem5: "IRON_SPADE"
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
#Admin GUI Items Displayname
adminguiitem1text: "&6&lNext"
adminguiitem2text: "&b&lClose"
adminguiitem3text: "&f&lHP Stats"
adminguiitem4text: "&c&lLeaderboard"
adminguiitem5text: "&a&lPurge"
#=======================================
#Helpme Section (/helpme or /request helpme)
#Messages right after a player has performed the /helpme command......
#When players do /helpme, it would show 5 types of messages.
#Case1 (helpme_status_waiting) : You have already opened a ticket. The command takes no effect.
#Case2 (helpme_status_inprocess) : An Admin is helping you. The command takes no effect.
#Case3 (helpme_status_waitfeedback) : An Admin has just closed the ticket, but you have not given a feedback yet. The command takes no effect.
#Case4 (requestmessage & currentqueuestatus) : Neither Case 1 to Case 3. You are allowed to open a ticket and your queue number is displayed.
#Case5 (noadmin) : There is no admin currently online lol....
helpme_status_waiting: "&c<player>, &7We already have a pending ticket from you. Please be patient and our staff is going to approach you soon!"
helpme_status_inprocess: "&c<player>, &7An admin should be helping with your ticket right now."
helpme_status_waitfeedback: "&c<player>, &7We are awaiting for your generous feedback!"
requestmessage: "&c<player>, &7Thanks for opening a ticket. We are more than happy to help you soon :) !"
currentqueuestatus: "&7You are currently Number &c<queueno> &7in the queue! Please be patient!"
noadmin: "&7Sorry, &c<player>. &7There are no online staff at the moment."
#=======================================
#Next Request Section (/request next)
#Messages right after an admin has performed the /request next command......
#When an admin performs /request next, it would show 2 types of messages.
#admin_norequestinqueue: No tickets or requests in the queue. You can take a rest xd.
#admin_alreadyattend: You are helping a player, but the ticket has not closed yet.
admin_norequestinqueue: "&cSir <player>, &7There are no tickets remaining at the moment. Take a rest~~"
admin_alreadyattend: "&cSir <player>, &7You have already attended to help a player!"
#=======================================
#Close Ticket Section (/request close)
#Messages right after an admin has performed the /request close command......
#When an admin performs /request close, it would show 2 types of messages.
#admin_notattending: You are not attending any tickets. No tickets to be closed.
#admin_closedticket: You have successfully closed the ticket.
admin_notattending: "&cSir <player>, &7You are not attending any requests!"
admin_closedticket: "&cSir <player>, &7You have closed a ticket successfully! "
#=======================================
#Feedback Section (/request yes or /request no)
#Allow users to give feedback to your services.
#Feedback GUI
#A simple GUI to facilitate the feedback mechanism.
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
fbguiname: "&6Rate Our Service!"
fbguiitem1: "GOLDEN_APPLE"
fbguiitem2: "BARRIER"
#DO NOT USE THE SAME ITEM ID WITHIN THE SAME GUI!
fbguiitem1title: "&a&lEXCELLENT"
fbguiitem2title: "&c&lPOOR"
#Feedback Message
#Messages asking players to give constructive feedbacks.
#giveafeedback: when players are asked to give a feedback after the Admin has closed the ticket.
#noneedtofeedback: There is no need for you to give a feedback because you did not open a ticket or you have already made a feedback.
#thanksforthefeedback: Thanks for the feedback.
giveafeedback: "&c<player>, &7Your constructive feedbacks would be our motivation to make a better server! "
noneedtofeedback: "&c<player>, &7There are no tickets that are awaiting for your feedback at the moment."
thanksforthefeedback: "&7Thank you for your feedback, &c<player>. &7Have a nice day!"
#=======================================
#Request Status Section (/request status)
#When players do /request status, There are 3 types of messages
#status_norequestyet: You have no tickets or requests opened.
#status_adminisattending: An Admin is helping you currently.
#status_waitingforfeedback: You have not answered the feedback yet.
status_norequestyet: "&c<player>, &7You do not have any requests yet."
status_adminisattending: "&c<player>, &7An admin is attending your request right now."
status_waitingforfeedback: "&c<player>, &7We are still awaiting for your generous feedback."
#=======================================
#Request Cancel Section (/request cancel)
#When players do /request cancel, There are 4 types of messages
#cancel_norequest: You have no tickets or requests opened, thus you can cancel nothing.
#cancel_cancancel: You have canceled the ticket successfully.
#cancel_toolate_adminattend: You cannot cancel the ticket because an admin is helping you currently.
#cancel_toolate_waitingfeedback: You cannot cancel the ticket because you have to answer the feedback first.
cancel_norequest: "&c<player>, &7You do not have any ticket currently. "
cancel_cancancel: "&c<player>, &7Your ticket has been successfully canceled. Thanks for using the system!"
cancel_toolate_adminattend: "&7Sorry, &c<player>. &7It would be too late to cancel your ticket now. An admin is going to attend it now."
cancel_toolate_waitingfeedback: "&7Sorry, &c<player>. &7It would be too late to cancel your ticket now. We are awaiting for your generous feedback!"
#=======================================
#Admin360-Reloaded is maintained by Dennie , Jerryui and Thomas Tang from Hong Kong.
#If you have any problems, or any wonderful suggestions, feel free to talk to us. We are more than happy to know your situation!
#Have a nice day with this plugin, and good luck to your server. We sincerely wish that you would manage to build your first
#successful Minecraft server with this simple system! Thank you for choosing us!