Code (Text):
#Version 3.5.0
#Admin360-Reloaded is maintained by Dennie, Jerry and Thomas from Hong Kong.
#=======================================
#Feedback Reminder
#Set it to true if you would like the players to be reminded to
#give a feedback right after the ticket was closed.
showReminder: true
#The time interval in seconds to remind the players to do a
#feedback in case they forget. (This would be a bit annoying)
reminderFrequency: 20
#=======================================
#Prefix: Set the prefix of the message
prefix: '&b&lAdmin360 &f&l>&7 '
#=======================================
#Player GUI Name and Items ID (/request gui)
#DO NOT USE THE SAME ITEM ID FOR BOTH PLAYER AND ADMIN GUI!
#THIS WILL BE FIXED IN THE NEXT UPDATE
guiname: '&9&lAdmin360 &fPlayers Panel'
guiitem1: 'DIAMOND_HELMET'
guiitem2: 'PAPER'
guiitem3: 'BOOKSHELF'
guiitem4: 'BARRIER'
guiitem5: 'WRITTEN_BOOK'
#DO NOT USE THE SAME ITEM ID FOR BOTH PLAYER AND ADMIN GUI!
#THIS WILL BE FIXED IN THE NEXT UPDATE
#Player GUI Items Displayname (/request gui)
guiitem1text: '&6&lHelpme&7: Open a Ticket'
guiitem2text: '&b&lStatus&7: Ticket Status'
guiitem3text: '&f&lCount&7: Global Stats'
guiitem4text: '&c&lCancel&7: Cancel Request'
guiitem5text: '&a&lHelp&7: Commands List'
#=======================================
#Admin GUI Name and Items ID (/request admingui)
#DO NOT USE THE SAME ITEM ID FOR BOTH PLAYER AND ADMIN GUI!
#THIS WILL BE FIXED IN THE NEXT UPDATE
adminguiname: '&9&lAdmin360 &fAdmins Panel'
adminguiitem1: 'GOLD_HELMET'
adminguiitem2: 'DIAMOND_PICKAXE'
adminguiitem3: 'GOLD_INGOT'
adminguiitem4: 'DIAMOND'
adminguiitem5: 'IRON_SPADE'
#DO NOT USE THE SAME ITEM ID FOR BOTH PLAYER AND ADMIN GUI!
#THIS WILL BE FIXED IN THE NEXT UPDATE
#Admin GUI Items Displayname (/request admingui)
adminguiitem1text: '&6&lNext&7: Next Request'
adminguiitem2text: '&b&lClose&7: Close a Ticket'
adminguiitem3text: '&f&lHP Stats&7: Honor Points Stats'
adminguiitem4text: '&c&lLeaderboard&7: Top Admin List'
adminguiitem5text: '&a&lPurge&7: Remove all Tickets'
#=======================================
#Helpme Section (/helpme or /request helpme)
#When players do /helpme, it would show 5 types of messages.
#Case1 (helpme_status_waiting) : You have already opened a ticket. The command takes no effect.
#Case2 (helpme_status_inprocess) : An Admin is helping you. The command takes no effect.
#Case3 (helpme_status_waitfeedback) : An Admin has just closed the ticket, but you have not given a feedback yet. The command takes no effect.
#Case4 (requestmessage) : Neither Case 1 to Case 3. You are allowed to open a ticket.
#Case5 (noadmin) : There is no online admin lol....
helpme_status_waiting: '&c<player>, &7We already have a pending ticket from you. Please be patient and our staff is going to approach you soon!'
helpme_status_inprocess: '&c<player>, &7An admin should be helping with your ticket right now.'
helpme_status_waitfeedback: '&c<player>, &7We are awaiting for your generous feedback!'
requestmessage: '&c<player>, &7Thanks for opening a ticket. We are more than happy to help you soon :) !'
noadmin: '&7Sorry, &c<player>. &7There are no online staff at the the moment.'
#=======================================
#Next Request Section (/request next)
#When an admin do /request next, it would show 2 types of messages.
#admin_norequestinqueue: No tickets or requests in queue. You can take a rest xd.
#admin_alreadyattend: You are helping a player, but the ticket has not closed yet.
admin_norequestinqueue: '&cSir <player>, &7There are no tickets remaining at the moment. Take a rest~~'
admin_alreadyattend: '&cSir <player>, &7You have already attended to help a player!'
#=======================================
#Close Ticket Section (/request close)
#When an admin do /request close, it would show 2 types of messages.
#admin_notattending: You are not attending any tickets. No tickets to be closed.
#admin_closedticket: You have successfully closed the ticket.
admin_notattending: '&cSir <player>, &7You are not attending any requests!'
admin_closedticket: '&cSir <player>, &7You have closed a ticket successfully! '
#=======================================
#Feedback Reply Message Section (/request yes or /request no)
#When players do /request yes or /request no in feedback, it would show 2 types of messages.
#noneedtofeedback: There is no need for you to give a feedback because you did not open a ticket or you have already made a feedback.
#thanksforthefeedback: Thanks for the feedback.
noneedtofeedback: '&c<player>, &7There are no tickets that are awaiting for your feedback at the moment.'
thanksforthefeedback: '&7Thank you for your feedback, &c<player>. &7Have a nice day!'
#=======================================
#Feedback Message Section
#Message when players are asked to give a feedback after the admin has closed the ticket.
giveafeedback: '&c<player>, &7Your constructive feedbacks would be our motivation to make a better server! '
#=======================================
#Status Section (/request status)
#When players do /request status, There are 3 types of messages
#status_norequestyet: You have no tickets or requests opened.
#status_adminisattending: An Admin is helping you currently.
#status_waitingforfeedback: You have not answered the feedback yet.
status_norequestyet: '&c<player>, &7You do not have any requests yet.'
status_adminisattending: '&c<player>, &7An admin is attending your request right now.'
status_waitingforfeedback: '&c<player>, &7We are still awaiting for your generous feedback.'
#=======================================
#Cancel Section (/request cancel)
#When players do /request cancel, There are 4 types of messages
#cancel_norequest: You have no tickets or requests opened, thus you can cancel nothing.
#cancel_cancancel: You have cancelled the ticket successfully.
#cancel_toolate_adminattend: You cannot cancel the ticket because an admin is helping you currently.
#cancel_toolate_waitingfeedback: You cannot cancel the ticket because you have to answer the feedback first.
cancel_norequest: '&c<player>, &7You do not have any ticket currently. '
cancel_cancancel: '&c<player>, &7Your ticket has been successfully cancelled. Thanks for using the system!'
cancel_toolate_adminattend: '&7Sorry, &c<player>. &7It would be too late to cancel your ticket now. An admin is going to attend it now.'
cancel_toolate_waitingfeedback: '&7Sorry, &c<player>. &7It would be too late to cancel your ticket now. We are awaiting for your generous feedback!'
#=======================================
#Admin360-Reloaded is maintained by Dennie and Thomas from Hong Kong.