'usePlayerWorld' option This update introduces a new option for advanced users. When set to true, 'usePlayerWorld' means a route will always be played in the world the player is currently in. This is useful for auto-generated worlds, which you would be able to create a route for normally. This setting can only be enabled in the route .yml file manually, not in-game.
If you make any changes to a route file, reload the plugin completely (server restart), /tour reload won't work. Also make sure to have exited edit mode first, as the file is saved again when this happens, removing any changes you may have made manually to the file while the plugin was running.
Full changelog - Add 'usePlayerWorld' option (see above)
- Fix point head rotation updating incorrectly after using the 'Move' button