Summery
In this update I added a couple of native keywords and functions and fixed a minor bug. The keyword is called explode and will allow you to make an explosion at the target location. The first condition is called isblocking and is used to check if the target entity is blocking with a shield. The second condition is called isgliding and is used to check if the target entity is gliding with an elytra. The final condition is called isentitytype and is used to check if the target entity is the specified type.
Features
- New "explode" keyword
- New "isblocking" condition
- New "isgliding" condition
- New "isentitytype" condition
Bug Fixes
In some of the newest updates, the right-click and left-click ability trigger would not work if looking at air. This bug has been fixed.