Here is a small udpate by Boy:
- Fixed furniture breaking by projectiles in protected regions (WorldGuard, Factions plots etc)
* Only when the shooter does not have permission to break blocks in said spot
- Fix issue with disabling scoreboard shader not clearing files
- Fixed incompatibility with some other plugin-shaders, namely CustomNamePlates
* Requires Scoreboard shader to be disabled, or manually merged on your end
- Fixed issue with limited placing mechanic not working -
Minor changes to default configs
* Remove example_clickaction, docs should be used instead
* Make all furniture have limited_placing by default
- Minor code cleanup and nullpoint fixes